LIGHT
10Elfnote June Pride
Archetype:
Elfnote
ATK:
3100
DEF:
1800
View:
1548
1 Tuner + 1 non-Tuner Spellcaster monster While this card is in the center Main Monster Zone, neither player can declare attacks, except with monsters in their center Main Monster Zones. During the Main Phase, if this card is in the center Main Monster Zone (Quick Effect): You can return this card to the Extra Deck, and if you do, Special Summon up to 1 "Elfnote" monster each from your hand, Deck, and GY. You can only use this effect of "Elfnote June Pride" once per turn.
Elfnote June Pride — Power Evaluation
Final Score: 65 ± 6 · Confidence: Medium
- Intrinsic: 61.8 · Deck: 66.3 · Meta: provisional
- Primary role: Extender · Secondary: Boss/End-board
Why it scores here
The card's value comes from its quick effect: it returns itself to the Extra Deck and Special Summons up to one Elfnote monster each from hand, Deck and GY, which is a repeatable reload into the Elfnote engine. Its 3100 ATK earns nothing on its own, and the attack lock only applies while it sits in the center Main Monster Zone. Deck evidence (400/400 decks, 98-99% co-occurrence with Elfnote partners) confirms it is a reliably live piece, but that frequency is not counted as power.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 70 | Live in the Elfnote ecosystem with multiple partners at ~95-99% co-occurrence, but its Synchro summon needs a Tuner and a non-Tuner Spellcaster, and no starter data is supplied (observed deck evidence; summon requirements from text). |
| Combo & Conversion | 65 | Text allows up to three Elfnote Special Summons from hand, Deck and GY in one activation, but no board or combo records exist to confirm the realised conversion (text-based inference). |
| Resource Economy | 70 | Returning itself to the Extra Deck while summoning up to three Elfnotes, including from GY, gives repeated reload value (verified from card text). |
| Effect & Interaction | 55 | The attack restriction is strong while the card holds the center zone, but it only applies there and only restricts non-center attackers (verified from text). |
| Material Utility | 30 | A Level 10 Synchro with a Tuner-plus-non-Tuner requirement is a costly material body with no material-use evidence in the supplied combos (inference). |
| Resilience & Flexibility | 50 | The quick effect is once per turn and depends on the card staying in the center zone, and no negation or resilience data is supplied (inference from text). |
| Deck-Building Efficiency | 70 | Runs at 1 copy in ~99% of decks across 34 archetypes with no garnet or lock cost beyond its zone condition (observed deck evidence). |
Calculation
Weight profile: 0.7 Extender + 0.3 Boss/End-board. Intrinsic ≈ 61.8, Deck ≈ 66.3, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Quick effect returns itself and Special Summons up to three Elfnote monsters (hand, Deck, GY), giving reload value
- Live in every attached Elfnote deck, with 98-99% co-occurrence with core Elfnote partners
- Attack restriction while in the center Main Monster Zone shuts down non-center attackers
Weaknesses
- Zone-dependent: both the attack lock and the summon effect require the center Main Monster Zone
- Synchro summon needs a Tuner and a non-Tuner Spellcaster, which limits access
- No combo or guide evidence to confirm realised conversion
- Level 10 body is a poor generic material
Counters / choke points
- Quick-effect negation or hand traps used in response to the return activation (inference from the text's Quick Effect wording)
- Removing the card from the center zone turns off both the attack lock and the summon effect (verified from text)
Best use
Reload engine and center-zone attack lock in Elfnote-based lines. Decks: Elfnote, Power Patron, Mulcharmy. Suggested copies: 1.
Evidence & gaps
- Verified: Quick effect: return this card to the Extra Deck to Special Summon up to 1 Elfnote monster each from hand, Deck and GY, once per turn (card text); Attack restriction applies only while this card is in the center Main Monster Zone (card text); Played at 1 copy in 397 of 400 decks; 3 copies in 3 (deck evidence); Top-card rank 53 in TCG and 82 in OCG (top-card data)
- Observed: Co-occurs with Elfnote Lucina, Tinia and Regina in 98.5% of decks (deck evidence); Present in 34 distinct archetypes, led by Elfnote, Power Patron and Mulcharmy (deck evidence); Inclusion of 53-100% across six StatisticsCard archetype-gameplay pairs (usage statistics)
- Inferred: Accessibility is high because the card sits in the live Elfnote ecosystem, not from a verified searcher route; Combo conversion is text-only, assuming the three-zone summon is usually realised; Attack lock is a meaningful floodgate-like effect in the center zone; Reliance on the center zone limits both the lock and the summon effect in practice
- Data gaps: no combos supplied: combo conversion and starter/material shares are text-only inference no guides supplied no banlist token; assumed 3 copies (unlimited) no ruling data for center-zone and once-per-turn interactions






